Marcelo Coelho
Marcelo Coelho is a director at the MIT Design Intelligence Lab and a Design Tech Innovation Fellow and Visiting Lecturer at Cornell. Spanning a wide range of media, processes, and scales, his work seeks to create new forms of physical expression and collaboration between human and machine intelligence.
Coelho's work has been exhibited internationally, including places such as the Rio 2016 Paralympic Ceremonies, Times Square, The Corcoran Gallery of Art, Tel Aviv Museum of Art, and Ars Electronica, and can be found in museums, private collections, and billions of products sold all over the world. Recognition for this work includes two Prix Ars Electronica awards, Design Miami/ Designer of the Future Award, Red Dot Design Award, and Fast Company's Innovation by Design Award.
Coelho holds a doctorate degree from the MIT Media Lab and is also a lecturer at the MIT Department of Architecture, where he teaches graduate and undergraduate studios in artificial intelligence, industrial design, and human-computer interaction.
Coelho specializes in Artificial Intelligence, Machine Learning, Interaction Design, and Industrial Design.
Academic Research/Specialty Areas
- Digital media
- Installation art
- Interdisciplinary art
- Technology and art
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Classes (Selected)
- DESIGN 6397 - Design for Physical Interaction I
- DESIGN 6397 - Design for Physical Interaction II
Awards, Grants, and Fellowships (Selected)
- Fast Company: The best product design of 2023. Form Auto: Automation Ecosystem. 2023.
- Core77 Design Awards. Fuse 1 3D Printing Ecosystem. Commercial Equipment Category. 2021.
- AIGA Award. 50 Books | 50 Covers competition of AIGA: the Professional Association for Design. 2020.
Exhibitions and Presentations (Selected)
- Objects of AI: MIT Architecture Head Office Gallery. November 2023.
- Sandcastles. SAND. Museum Sinclair-Haus, Stiftung Kunst und Natur, Bad Homburg, Germany. September 2023.
- Silver Light. Salone Del Mobile. Milan, Italy. April 2023.
Publications (Selected)
- Marcelo Coelho and Jean-Baptiste Labrune. 2024. Large Language Objects: The Design of Physical AI and Generative Experiences. interactions 31, 4 (July - August 2024), 43–48.
- Coelho, M. and Grossman, T. Crowd-Driven Pattern Formation: Computational Strategies for Large Scale Design and Assembly. Architectural Design Journal. Wiley. 2017.
- Coelho, M. and Zigelbaum, J. Shape-Changing Interfaces, in the Journal of Personal and Ubiquitous Computing: Volume 15, Issue 2 (2011), Page 161.